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Yutaka Tokuda

Display Researcher/Inventor

Yutaka Tokuda creates and investigates spatially augmented reality display and new media interface technologies that blur the boundary between physical and digital media. In particular, he is interested in exploring 3D floating display systems and programmable materials that control the appearance, sound and tactile feeling of holographic or physical 3D objects. He has worked on multidisciplinary display and interface design projects in both academia and industry, including The University of Tokyo, University of Sussex, Utsunomiya University, Microsoft Research, Google and Panasonic. He received a PhD degree in Engineering at the Research Center of Advance Science and Technology (RCAST) in The University of Tokyo on March 2020 under the supervision of Prof. Michitaka Hirose.

Interests

  • 3D Floating Display
  • Spatial Augmented Reality
  • Human Computer Interaction
  • Programmable Materials
  • Metamaterial
  • Particle Control
  • Artificial Intelligence
  • New Media Art

Education

  • PhD in Engineering, 2020

    The University of Tokyo

  • MSc in Information Science and Technology, 2008

    The University of Tokyo

  • BSc in Applied Physics (Honours), 2006

    Purdue University

Projects

Project Link

PickCells

A Physically Reconfigurable Cell-composed Touchscreen

Project Link

SoundBender

Dynamic Acoustic Control behind Obstacles by Metamaterial

Project Link

Tangible Drops

A Visio-Tactile Display Using Actuated Liquid-Metal Droplets

Project Link

Programmable Liquid Matter

Electrically Controllable Shape Deformation of Gallium-Indium Alloy Liquid Metal

Project Link

MistForm

Adaptive Shape Changing Fog Screens for 3D Spatial Interactions

Project Link

Retroreflective Floating Display

Mid-air Projection Screen based on Polarized Retroreflective Imaging System

Project Link

Mobile Embodied 3D Avatar

Walkable Holographic Telepresence System for a Senior Cloud Worker

Project Link

Vortex Ring Display

Floating Particle Screen by Vortex Ring Mass Transport

Project Link

Tree Shaded Screen

A Large Retroreflective Propeller Screen for Digital Public Art

Publications

PickCells: A Physically Reconfigurable Cell-composed Touchscreen

CHI 2019: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland, Uk.

SoundBender: Dynamic Acoustic Control Behind Obstacles

UIST 2018: Proceedings of the 31st Annual ACM Symposium on User In terface Software and Technology, Berlin, Germany.

Tangible Drops: A Visio-Tactile Display Using Actuated Liquid-Metal Droplets

CHI 2018: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal QC, Canada.

Programmable Liquid Matter: 2D Shape Deformation of Highly Conductive Liquid Metals in a Dynamic Electric Field

ISS 2017: Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces, Brighton, UK.

MistForm: Adaptive Shape Changing Fog Screens

CHI 2017: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, Colorado, USA.

Patents

DISPLAY DEVICE, AND DISPLAY METHOD FOR AERIAL IMAGE

Other Works

JDLED: Towards Visio-Tactile Displays Based on Electrochemical Locomotion of Liquid-Metal Janus Droplets

UIST 2017 (Demo): Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, QC, Canada.

Programmable Liquid Matter: 2D Shape Drawing of Highly Conductive Liquid Metals in a Dynamic Electric Field

ISS 2017 (Demo): Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces, Brighton, UK.

Polarized aerial imaging by retroreflection for 2.5D floating image displays

SPIE Newsroom

R2D2 w/ AIRR: real time & real space double-layered display with aerial imaging by retro-reflection

SIGGRAPH Asia 2015 Emerging Technologies, Kobe, Japan.

Awards

Professional Activities

Committee

  • ACM ISS 2018: Associate Chairs
  • ACM ISS 2017: Student Volunteer Chairs

Reviewer

  • ACM CHI: 2017–2020
  • ACM UIST: 2018–2019
  • ACM ISS: 2018
  • ACM SIGGRAPH ASIA (ETech): 2014–2015, 2017–2018
  • ACM UBICOMP (Poster): 2013
  • IEEE Transactions on Human-Machine Systems: 2017
  • IEEE VR: 2013, 2018
  • IEEE 3DUI: 2013, 2016

Teaching

NPO

Curriculum Vitae

 
 
 
 
 

Research Fellow

(Prof. Sriram Subramanian), University of Sussex

Feb 2017 – Sep 2019 Brighton, UK
Project: Breaking the Glass: Multimodal, Malleable Interactive Mobile surfaces for Hands-In Interactions

  • Research and development of reconfigurable tangible interfaces, acoustic metamaterials, programmable liquid metal display systems.
 
 
 
 
 

Research Associate

Interact Lab (Prof. Sriram Subramanian, Dr. Diego Plasencia), University of Sussex

Feb 2016 – Jan 2017 Brighton, UK
Project: Shape-changing 3D Fog Displays

  • Research and development of immaterial 3D floating displays that allow better exploitation of the zone of comfort through combining both non-solid fog diffusers and shape changing techniques.
 
 
 
 
 

Researcher of Industrial-Academic-Government Cooperation

Yamamoto Lab (Prof. Hirotsugu Yamamoto), Utsunomiya University Center for Optical Research & Education

Jun 2015 – Jan 2016 Utsunomiya City, Tochigi, Japan
Project: Floating Display for BMW Autonomous Interface

  • Research and development of ultrawide-view and scalable 3D floating displays
 
 
 
 
 

Senior Engineer

SN Partners, LLC

Aug 2014 – May 2015 Tokyo, Japan
 
 
 
 
 

Research Intern

Microsoft Research, Applied Sciences Labs (Steven Batchiche, Tim Large)

Jan 2014 – Mar 2014 Redmond, WA, USA
Project: Dual-Layered Floating Display

  • Research and development of 2.5D dual-layered floating display and interaction techniques
  • Presented the work to Bill Gates, Paul Allen and Satya Nadella in Microsoft's TechFest 2015
 
 
 
 
 

Research Intern

Microsoft Research, Applied Sciences Labs (Steven Batchiche, Tim Large)

Jun 2013 – Aug 2013 Redmond, WA, USA
Project: Floating Display

  • Research and development of floating display and interaction techniques
  • Presented the work to Panos Panay and Microsoft Surface Team.
 
 
 
 
 

Rich Media Specialist / Technical Account Manager

Google

Feb 2012 – May 2012 Tokyo, Japan
Role: Technical support of Youtube interactive Ad service
 
 
 
 
 

UI/UX Designer and Developer

Panasonic

Apr 2011 – Feb 2012 Kanagawa, Japan
Role: Design and rapid prototyping of novel interfaces for new display products
 
 
 
 
 

Technical Consultant

LM3LABS

Nov 2010 – Mar 2011 Tokyo, Japan
Role: Business support of computer vision based interactive solution service team
 
 
 
 
 

Founding Member

Tokyo Interaction Center (TinC)

Jul 2010 – Mar 2011 Tokyo, Japan
Role: Organize events to create a mixed reality community space for HCI and UX
 
 
 
 
 

Research Assistant

The University of Tokyo

Apr 2009 – Mar 2010 Tokyo, Japan
Project: Digital Public Art Project in Haneda,「Air Harbor」

  • Research and development of a large mid-air floating display for the public art
  • Collaborative work with Japanese media artist, Yasuhiro Suzuki
  • Four months public exhibition at the Haneda International Airport in Tokyo (Book)